XNL Mini SIM Adapter
The XNL Mini SIM Adapter is a very simple to assemble product which will make it very easy to interface directly with (mobile) SIM Cards on your breadboard.
Perfect for when you are building a SMS, GPRS, 3G, 4G or other ‘Mobile Telecom’ project on your breadboard with a module which doesn’t have it’s own SIM Card slot.
NOTE:
This project/product has no datasheet/manual in the download! The instructions are listed bellow in the information tabs.
Download Size: 123kb
By clicking on the 'I Agree & Add to download basket', you confirm that you have read and agree to the License shown at the License tab.
Information
We have worked on lots of projects and with lots of modules (even ‘shield style boards’) which where ‘GSM Enabled’ and thus required a SIM Cards, but many of them didn’t had their own SIM Card slot.
To solve this problem I’ve designed this super simple XNL Mini SIM Adapter. Including the header you only need three components to build it (of which one is even optional), and you are ready to go. No more ‘messing around’ with separate boards, jumper wires or other ‘sketchy solutions’ to get your SIM Card connected to your breadboard.
The only two really required components are the SIM Card slot itself and the 6-Pin male header. The third (optional) component is a decoupling capacitor which can be installed on the back of the board. This capacitor (if installed) is connected between the VCC and ground of the SIM Card. You can install this (0805) capacitor on the ‘designated pads’ at the back of the board, the recommended value of this capacitor would be 100nf (Ceramic capacitor of size 0805).
Board Size:
Width: 36.21mm
Height: 36.8mm
IMPORTANT
When using this board on your breadboard, it is important that you place it as close as possible to your ‘GSM module’ and that you keep the wires/connections from the SIM Card adapter to your ‘GSM Module’ as short as possible to minimize interference or other communication issues.
SMALL WARNING:
Do not just try to randomly connect any SIM Card to any (VCC) voltage, and don’t just hook it up to RX/TX etc, that’s not how SIM Cards work 😉 and might even result in you killing the SIM Card.
If you are interested in interfacing with SIM Cards yourself directly, you should first do a lot of research before attempting such a thing. Otherwise you should just use this board to connect your SIM card to the ‘designated pins’ of your GSM module.
License
BY DOWNLOADING, INSTALLING, COPYING OR OTHERWISE USING THIS PROJECT, PRODUCT, FILES OR ANY PART THEREOF (AND THE RELATED DOCUMENTATION) FROM XNL FUTURE TECHNOLOGIES, YOU ON BEHALF OF YOURSELF, OR ON BEHALF OF ANY ENTITY BY WHICH YOU ARE EMPLOYED AND/OR ENGAGED AGREE TO BE BOUND TO THIS LICENSE AGREEMENT.
IMPORTANT
Do note that all sections/'chapters' bellow constitute the entire license and that they are 'interconnected'. This for example means that if there is a section about Closed Source/Binaries License, that this doesn't mean that the rest of the license doesn't to those binaries. It just means that that section is specifically aimed at those files, while the rest of the license (where applicable) is also 'in effect' for those binaries.
Attribution Required
When using this project, product, the files, portions of or anything else from this provided download(s), you are required to attribute XNL Future Technologies.
This means that you will have to give credit to XNL Future Technologies for the parts, code, files, snippets, images, portions etc you've used from the provided project, product, it's files and/or download(s).
Attribution (crediting) can be done in all kinds of ways, and how you should credit depends on how much of the provided 'content' you've used for your (derivative) work(s). If it's for example 'just a small snippet of code' and your application is also distributed as 'open-source', you could just credit XNL Future Technologies by placing a comment above 'the snippet'. If it for example would be a library which you have used on which most or major functions of your application depend on, then you might need to add attribution/credits to XNL Future Technologies (including the library name) in for example your Application's 'about screen' which would result in something like: "Uses the XNL Future Technologies .............. library" or "Uses the .............. library by XNL Future Technologies".
If it's a more 'severe case' of using our 'main work' and just making 'small adaptions' of your own (so basically "just a slightly modified version" of our project/product/file etc), then the attribution (credits) also have to be more prominent. If you for example downloaded an 'entire (example) application' or 3D Model with this 'license term tied to it', and you would only make a few (minor) adjustments, then the 'main works' are still very recognizable as our own 'original works', and thus you would also be required to attribute (much) more prominent. An attribution would then be something like:
XNL Future Technologies [project/product/model name here] modified by [Your Name Here].
So how and what you should credit really depends on what and how much you've used. How attribution/credit placement would be required is something which should be determined by the user (you) of the 'copyrighted works' in their own project/product.
Do note that there are situations where it would still be required that you place a prominent attribution, while you for example might have made major (visual) changes in your opinion. An example of a situation like that would be: Taking an (example) application and only changing the whole user interface (colors, buttons etc) while the application underneath still does exactly the same. Then you are still required to put a prominent attribution on the works like: "[Application Name Here] by XNL Future Technologies, Skin by [Your Name Here]"
This would be due to the fact that you then basically contributed (near) nothing to the application itself aside from 're-skinning it', and therefor you would not be able (read: allowed) to 'claim ownership' of the 'main works' either (only on the skin itself).
IMPORTANT NOTE:
Attribution is a legal requirement when the license of a project, product, download etc requires it.
Commercial Use Allowed
Commercial use of this project, product, it's files, download(s) etc is allowed, which means that you are allowed to use it for own financial gain, there could be however (additional) restrictions included in a license (or licenses) which is supplied (within) the project, product, download(s) etc which limits the extent of how (far/much) you are allowed to use it commercially. By using, downloading or otherwise using this project, product, it's files and/or download(s), you confirm that you will first check the supplied content/download(s) for additional licenses to see if there (additional) restrictions which limit the extend of the Commercial Use Allowed Permission Clause, before using it for commercial purposes in any way.
A project/product which for example does allow Commercial Use within your company or organization under certain (licensing) conditions but does not allow you to (re-)sell the project/product would be XEWA™. When you consult the XEWA™ License (which is provided with, and build-into XEWA™), you will find this (additional) license information and/or limitations in the 'included license'.
If the project, product, code, files etc don't include any (additional) license(s), then you are allowed to use this project, product, it's files, download(s) etc, in any possible way for commercial use (including (re-)selling it. If there however is an (additional) license included with the project, product, it's files or download(s) you hereby agree that you will also read that license and accept that license prior to using the project, product or file(s), and that you will refrain from using the obtained 'content' in any way if you can't (or don't want to) agree to the (additionally) included license(s).
IMPORTANT NOTE:
Make sure that you also consult the rest of the license(s) to see if clauses/rules like Attribution Required or ShareAlike for example apply, because even if you are allowed to use the product for any type of commercial use, it could still be that attribution required or ShareAlike 'rules' apply.
ShareAlike
Our ShareAlike Clause means that if you are are for example allowed to share/redistribute modified versions of this project, product, it's files, download(s) etc, that you have to share it under the same conditions as this original work.
Some examples of what this means for you:
- If the rest of the license for example permits you to modify and then redistribute your own 'adaption/version' of this project, product, it's files etc, you would then need to comply with the following 'rules':
- If this original project, product, it's files or download(s) etc are 'open-source' (provide source code/files with it), then your modified version can only be published/redistributed if you also supply your (adapted/modified) source code along with it.
- This also means that you are not allowed to take a project, product etc with the 'ShareAlike Clause' in it's license from our website, modify it and then start redistributing or even selling it as 'closed-source' only.
- You are not allowed to 'remove' clauses or 'rules' from the original license (just to give an example: You are not allowed to remove the 'Attribution Required' or the 'Commercial Use Not Allowed' clauses from your version/license).
- You are not allowed to restrict the original license with additional clauses and/or rules of your own.
We can understand it if some developers/creators put a lot of effort in 'upgrading' existing works, but that they would not like our (for example) 'keep open-source also open-source on redistribution rules', but all I/we can say about that is: Sorry, but that's the 'game of this license'. If you don't like it, then just create your own stuff from scratch 😉
The ShareAlike clause (obviously) also remains fully enforced if you decide to redistribute unaltered versions, and thus the same 'rules and examples' as shown above would apply, but to the unaltered version/re-distribution.
Logo & Branding Copyright
XNL Future Technologies™, XNL TV™, XEWA™, TeamXNL™, System166™, The XNL Ft logo, The XNL Future Technologies logo, The XNL TV logo, The E-Series "Flamingo Logo", The XNL E-Academy Logo, The Overkill Edition Logo, The XEWA logo, The System166 Logo, The Sophie The Pigeon 8-Bit logo and others are trademarks or registered trademarks of XNL Future Technologies in The Netherlands and other countries. Other terms, project, product or brand-names and/or logo's may be trademarks of others.
XNL Future Technologies is not associated and does not claim to be associated with any company or product that might have been mentioned in their documentation unless explicitly stated otherwise.
Legal & Disclaimer(s)
SIMPLIFIED DISCLAIMER:
The use of our projects, products, schematics or other files is at your own responsibility and they are provided “AS-IS”, without ANY WARRANTY. Use of the content on or from our website(s) is 100% at your own risk. Please realize that most of the 'stuff' that we offer on our website is intended for the enthusiasts, and thus it is designed/meant to be adapted, expanded or adjusted for use in 'larger' projects. Or that it is meant as a basic guideline to get started on a project of your own. Some products that we used (or have used) internally in our company will be shared with the public so that others can enjoy these modules or products also. For all these projects, product, files etc goes: USE AT OWN RISK! Some projects or products that we use internally do not have build in security measures (like reverse polarity protection for example!), this is to keep the costs at internal (test) stages as low as possible or due to the fact that the product is intended to be used in only one particular way! Keep this in mind when using, building or even buying these projects or products. If you're not sure what you're doing or if you don't trust a certain product, schematic, sample or anything else: USE YOUR INSTINCT and DO NOT CONTINUE, If you DO want to continue working on or with the project, product, source-code, sample, printed circuit board, model, schematic etc: Again: AT YOUR OWN RISK. The same goes for using our software (either closed source or other included binaries): USE A YOUR OWN RISK.
OFFICIAL DISCLAIMER:
THE SOFTWARE, PROJECTS, SCHEMATICS, INFORMATION, SOURCE CODE, SAMPLES, FILES, 3D MODELS AND PRODUCTS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL XNL FUTURE TECHNOLOGIES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE, PROJECTS, SCHEMATICS, INFORMATION, SOURCE CODE, SAMPLES, PRODUCTS OR THE USE OR OTHER DEALINGS IN THE SOFTWARE, PROJECTS, SCHEMATICS, INFORMATION, SOURCE CODE, SAMPLES AND PRODUCTS. XNL FUTURE TECHNOLOGIES ASSUMES NO LIABILITY WHATSOEVER AND DISCLAIMS ANY EXPRESS, IMPLIED OR STATUTORY WARRANTY RELATING TO ITS SOFTWARE, PROJECTS, SCHEMATICS, INFORMATION, SOURCE CODE, SAMPLES AND PRODUCTS INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. IN NO EVENT SHALL XNL FUTURE TECHNOLOGIES BE LIABLE FOR ANY DIRECT, INDIRECT, CONSEQUENTIAL, PUNITIVE, SPECIAL OR INCIDENTAL DAMAGES (INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS AND PROFITS, BUSINESS INTERRUPTION, PERSONAL INJURY OR DEATH, MATERIAL, OR LOSS OF INFORMATION) ARISING OUT OF THE USE OR INABILITY TO USE THIS DOCUMENT EVEN IF XNL FUTURE TECHNOLOGIES HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. XNL Future Technologies makes no representations or warranties with respect to the accuracy or completeness of the contents of this publication and reserves the right to make changes to specifications and product descriptions at any time without notice. The information contained herein may be of a preliminary or advance nature and is subject to change without notice. No license, whether express, implied, arising by estoppel or other-wise, to any intellectual property rights is granted by this publication. XNL Future Technologies software, projects, schematics, information, source codes, samples or products are not designed, intended, authorized or warranted for use in or as systems for applications intended to support or sustain life, or in any other application in which the failure of XNL Future Technologies software, project, schematics, information, source code, model, sample, files or product could create a situation where personal injury, death, or severe property or environmental damage may occur. XNL Future Technologies products, projects or samples are not designed nor intended for use in weapon systems, this applies to offense and defense systems. XNL Future Technologies projects and products shall never be used to cause harm to living creatures including but not limited to humans and animals. XNL Future Technologies projects and products shall never be used to cause damage to property of any kind. Any use of XNL Future Technologies projects or products to cause harm, death or damage in any kind is strictly prohibited.
XNL Future Technologies reserves the right to discontinue or make changes to its projects, products or files at any time without notice.
SAFETY-CRITICAL, MILITARY, LIFE SUPPORT, MEDICAL AND AUTOMOTIVE APPLICATIONS DISCLAIMER: XNL Future Technologies products, projects, samples, source-codes, documentation, tutorials, software or any other content is not designed for and will not be used in connection with any applications where the failure of such would reasonably be expected to result in significant personal injury or death (“Safety-Critical Applications”). Safety-Critical Applications include, without limitation, life systems or devices, health (monitoring) equipment, safety or security systems, equipment or systems for the operation of nuclear facilities or other “large impact” facilities. XNL Future Technologies products, projects, samples, source-codes, documentation, tutorials, software or any other content is not designed nor intended for use in government, military or aerospace applications or environments or in any other “high-risk” facility, location or environment.
PCB Order Instructions
This section explains the (recommended) ordering process and settings (at the PCB manufacturer) to order our circuit boards using our provided 'ready-to-use' Gerber (zip) files. We will first give a basic overview for the recommended PCB Manufacturer settings, so that the more experianced users can instantly find what they need, and after this 'settings overview' we will explain more in-depth how you can order our printed circuit boards (PCB's) using the files you can download for our projects, products and packages.
NOTE: The clickable links to JLCPCB are referral links, more information about this at the bottom of the page.
Recommended PCB Ordering Settings (Material, layers etc)
All our boards (unless otherwise stated) are designed for and should be ordered with the following settings:
(Base) Material: FR4
Layers: 2 Layer / Double-sided
PCB Thickness: 1.6mm
PCB Color: Choose whatever you like or stick to the 'official project/product color' 🙂
Outer Copper Weight: Use default of the website you're ordering (often 1oz).
When ordering from JLCPCB and using the zip file which has (JLCJLCJLCJLC) in it's name:
Remove Order Number: Click on [Specify a location]
How to use our files/downloads to order the circuit boards
To order the printed circuit board(s) included in this project, product or package you will first need to download and extract this project or product.
Our project and product folders will often contain several folders/directories, of which one of them should have a name similar to 'Gerber Files (For Ordering-Production)'. If the downloaded project or product only contains one printed circuit board (PCB) then you will often find two archives (zip files) within this folder.
One of these archives will have (JLCJLCJLCJLC) in it's name and the other won't, for example:
ProjectXNL.zip
ProjectXNL (JLCJLCJLCJLC).zip
NOTE: You will only need to use one of these files when ordering, not both. So please read along to find out how this works 🙂
My 'Gerber Files Folder' contains even more folders
If this is the case it just means that the project, product or package you have downloaded consists out of multiple circuit boards (or options/variations you can choose from), you should consult the documentation (or included text file(s) in these folders) of your project, product or package to find out which folder (or PCB's) you will need. Inside each folder for the different Printed Circuit Boards in the project, product or package we will still use the same 'file structure' where there will be two files per PCB (one having '(JLCJLCJLCJLC)' in it's name and the other doesn't).
My Gerber Files Folder only contains one zip file (per part/option)!
This is also a possibility, this just means that we did not created an additional 'Gerber file-set' with PCB's which have JLCJLCJLCJLC on them. We often choose to do this for boards which would be to small to actually place such texts, we will then just let it be up to JLCPB to place the production/batch numbers on them. So if there aren't additional zip files which have (JLCJLCJLCJLC) in their filename(s), then you should just use the zip file(s) which is present in the folder(s).
File difference explanation
- The one which has "(JLCJLCJLCJLC)" in it's file name will have JLCJLCJLCJLC printed on the circuit board.
- The one which does not have "(JLCJLCJLCJLC)" in it's name will not have JLCJLCJLCJLC printed on the circuit board.
Ordering anywhere else than JLCPCB
When you want to order anywhere else than on JLCPCB.com you should always just use the zip file which does not have (JLCJLCJLCJLC) in it's filename.
What does this JLCJLCJLCJLC on the PCB mean?
Well this 'piece of text' tells JLCPCB where they can/should place their (internal) manufacturing/production/batch numbers, which they use for handling your order internally. JLCPCB offers a free service where circuit board designers can specify where JLCPCB can place their 'internal batch/production numbers', this prevents issues where they would for example (accidentally) place these production/batch numbers on an ugly location and thus possibly ruin your 'precious silkscreen artwork' 🙂
Ordering from JLCPCB
When you do want to order at JLCPCB.com you have two options to choose from:
- Pay a bit extra on your order (currently around $1.54) and have JLCPCB remove their manufacturing/production code completely, in which case you should use the file which does not have (JLCJLCJLCJLC) in it's filename.
- Or instead use the file which does have (JLCJLCJLCJLC) in it's filename, in which JLCPCB will use the by us specified location to place the manufacturing/production/batch number(s). We will always (try to) place this text in the least noticeable location or where it would not 'mess' with the rest of our silkscreen design. To be extra clear: When using this option you will have a small 'batch number' printed on the location of your PCB's where we had placed the "JLCJLCJLCJLC marker", but it will save you a bit of money on your order.
IMPORTANT:
If you are ordering from JLCPCB and you are using the zip file which has (JLCJLCJLCJLC) in it's name, then you have to make sure that you search for the 'Remove Order Number' option when ordering your PCB and then select [Specify a location] at this option. Otherwise you might still end up with an 'factory batch number' on your PCB AND have the 'text' JLCJLCJLCJLC printed on it. So make sure that you select [Specify a location]
Price estimate at JLCPCB
Currently (at the time of writing this 'pre-configured order manual template') prices at JLCPCB per PCB Design are around 2$ to $4 if the board is 100x100mm or less, which will get you 5 copies of the board itself for this price. And if you order 10 of the same board you will often just have to pay $5 (so just $1 more for 5 extra boards). We use JLCPCB for nearly all our projects and products and we are very satisfied with their quality and production times. Ordering from JLCPCB is as simple as going to JLCPCB.com then 'drag-and-drop' your zip file (with the Gerber files) onto the page.
NOTE: The clickable links to JLCPCB in this section are referral links
PCB Sponsor Update/Referal Link Information:
Since July 2024 JLCPCB is now sponsoring my projects, platform and YouTube channel, I'm very grateful for JLCPCB offering to sponsor me (they actually contacted me, I did not contacted them). Despite the fact that they are now sponsoring my/our projects, my opinion about them remains unchanged and will also state that my recommendation to use JLCPCB is 100% my own. If I would not have used (and loved) their service that much myself already I would not have accepted their offer either. The reason I accepted their sponsor offer is because I had already been using them for many years with great satisfaction.
If you click on the referral link I will NOT be able to see that you have clicked it (I will not get any user or order details from them), and neither would you pay more when using their link for example. Using the referal link does however support my projects, content and platform 🙂
You can also use JLCPCB for FR-4 boards up to 20 layers, Flex pcb's and assembly of your PCB's (meaning they will put the components on them for you, I personally haven't used the latter (yet) though).
Bill Of Materials
Bellow you’ll find the components you need to build the XNL Mini SIM Adapter.
Because this is a very simple project/product it does not have it’s own datasheet and/or ‘manual’ to build it! The instructions to build this board can be found at the ‘Instructions Tab’. This board can for most users (whom actually are at a level where they would need a board like this) even be build without any instructions, because the components are all listed on the silkscreen (including the optional capacitor).
Required Parts
1x XNL Mini SIM Adapter Board (File to order them is included in the download)
1x 6 Pin Male Header
1x 6 Pin Clamhell SIM Card Socket*
1x Optional 100nF 0805 Ceramic Capacitor
* SIM Card Socket Information
To make it a bit easier to find the correct SIM Card Socket type, I’ve listed a couple possibilities, types and ‘search terms’ you can use to find it online:
– Simcard Holder SMD 6 pin Clamshell (Can also try with space between Sim and card)
– Simcard Holder SMT 6 pin Clamshell (also spelled with SMT on Chinese sites sometimes)
These bellow are most likely to get hits (also from local suppliers), but keep in mind that this is a reputable (and good) brand, which will cost quite a bit more than cheaper Chinese ‘no-brand’ SIM card holders.
– Amphenol C707 10M006 049 2A
– Amphenol C707 10M006 512 2U
Only logged in users who have downloaded this project/product can leave a review.
Reviews
There are no reviews yet, be the first one to add a review.